Jace Trimmer
Creative Director/ Product Developer · Trimvein Design
Seal Beach, CA
In My Own Words
I have worked with 3D for over 15 years. In that time, I have created everything ranging Automotive design and visualization, character design, cloth and hair dynamic animation, prototyping design and creation and setting up all content for printing. I have my own presonally 3D Printers, Makerbot rep 2x and XYZ Printer. My additional passion is characters, art and sketching concepts for designs. I have developed and currently developing my own personal products that I have currently setup for production and manufacturing. This is truly my calling for my career and I want to extend it further.
Work Experience
Creative Director/ Product Developer
Trimvein Design2007 – Present
Apparel design and layout for apparel brands • Produced 3D models in mesh and solid modeling • Setup 3D Prints for Protoyping and manufacturing • Web design and integration • Create logos, letter heads, brochures, business cards, and other print or online marketing and promotional material
Senior Installer / Project Manager
EON Reality2013 – Present
Achieved operational objectives by contributing information and recommendations to strategic plans
and reviews
• Produced Creative Content for Mobile and PC Enivronments
• Saved Money and Time within the Budget on all Projects.
• Added Client Relationships for future projects.
• Assemble and integrate company hardware/software at all regional and global locations of the
company
• Increased Work with regional and international account managers and sales team to ensure quality
delivery of client purchases/projects
• Generated Creative work, integrate, and deploy 3D content for internal and external systems for
company and off-site clients
• Computer software application and integration of company software and applications to in-house and
external systems
Cloth and Hair TD
BLUR Studio2010 – 2013
Produced Prepare and setup animation designs (cloth objects, characters, clothing)
• Contributed to set ups and run dynamics/simulations for shot production
• Collaborate with the team to create of tools and methodologies to evolve and improve the pipeline
• Expanded ideas to troubleshoot and problem solve
Digitizer, Associate Producer, 3D Modeler
SpringBox/Enliven Marketing Technologies/Viewpoint2010 – 2011
Produced Subdividable geometry for automotive concepts
• Produced Digitized data and scanned data for resurfacing and reverse engineering.
• Produced Animation and Texture generation for hard surfaced and organic geometry
• Added and advaced my role to Associate Producer
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