Charles Hom
Art Director · Hom Design Studios
Orange County, CAIn My Own Words
Experienced Sr. Designer with a demonstrated history of working in the action sports & graphic design industry. Skilled in Trend Analysis, Art Direction, Graphic Design, Product Development, Adobe CC, Illustration, Branding, & more. Strong creative professional with a Bachelor of Science (BS) in Graphic Design from The Art Institute of California - San Diego.
Work Experience
Art Director
Hom Design Studios2008 – Present
A family freelance graphic design studio where we pride ourselves in being able to create any necessary look for any company or brand. From an edgy tee shirt graphic, to a playful day care flyer, to footwear color/ graphics/ & material design. Rest assured, our team can adapt your companies needs.
Graphic Designer
Catalyst Creative Group2019 – 2020
~ Designed custom vector and raster repeat art for mens swimwear and apparel. ~ Hand drawn illustrations converted into printable patterns. ~ Quick turn around timelines were always met. ~ Projects pitched and sold to large department stores such as: Walmart, Target, Cost-co, Sams Club, Tillys, and Buckle. ~ Worked close with sales teams. ~ Assisted with product development

Sr. Graphic Designer
Mad Engine LLC dba NEFF / LRG2018 – 2018
~ Develop Trend and Mood Boards for in-line and SMU Lines ~ Create Hand Rendered Graphics for Catalogs, Trade Show Booth, Accessories, and Apparel ~ Design Custom Fonts and Intricate Vector Art ~ Met Time Sensitive Deadlines for in-line and SMU Projects ~ Mentor Peer Designers and Product Developers ~ Collaborate with Licensed Entities Including Disney and Fortnite ~ Create Custom Patterns and Washes for Apparel
Color, Graphics, Material Designer
DC Shoes, Inc.2015 – 2018
Originally hired as a Graphic and Pattern Designer, my role was switched to a CGM (Color, Graphics, Materials). My Duties include: ~Market Research/ Consumer Reports ~Project Conception Through Creative Story Telling ~Color Trend Research/ Color Palette Creation ~Designing Custom Patterns and Graphics for Footwear & Apparel ~Creating Detailed C.A.D.s with Material/ Graphic/ and Pantone Callouts ~Curate Creative Meetings/ Setup C.A.D. Handoffs Between Multiple Departments
Product Developer
Osiris Shoes2007 – 2010
Designed and produced quality apparel and accessories. Worked closely with vendors and printers developing techpacks. Oversaw entire apparel and accessory lines from conception, sample stages, to final production.
